The Work We Do With Customers and Community
Over the past few years, we've had the opportunity and privilege to work with customers and members of a growing community who are exploring evented, autonomous service architecture in Ruby.
Almost all of them have struggled to some extent with a monolithic Rails application that is increasingly difficult to make progress with.
Here are some of the ways we've helped:
Development and Delivery
Working independently or with customer teams
Complete service development and delivery, from the first line of code through to packaging and deployment
Testing
Coaching
On-going support, training, and pairing with teams and individuals
On-site or remotely via video conference and screen sharing
Analysis and Design
System and service analysis
Event workshopping and concept mapping
Stream and bounded context design
Delivery roadmap
Strategic planning
Prototyping
Fast, proof-of-concept development and delivery
Validating the viability of a project or product
Training
2-day or 4-day training workshops
Rich materials, including animations, code examples, and numerous interactive and hands-on exercises
General evented and distributed systems fundamentals
Ruby techniques
Autonomous service and event sourcing basics
Distributed systems patterns and fundamentals
Idempotence and concurrency
Service interaction
Data aggregation
Testing
Community Building and Engagement
In-person meetups and tutorials
Online meetups
Online text channels
Conference presentations
Workshops
Recruiting
Match open hiring requirements to members of the Ruby community with interest and acumen in autonomous and evented services
Initiative Support
Support an organization and managers through a services project or transformation initiative
Be the in-place "ally"
Project Management
Leading a customer's team through development and delivery of services
Providing guidance where necessary
Reporting and coordinating with stakeholders and managers
Monolith Remediation
Extending the viability of a Rails application
In-place design improvements
Delay major re-write and service implementation initiatives
Bolstering confidence in the existing implementation
Training developers on techniques and patterns